Tracks & Submission

Modelling & Simulation
  • Artificial Intelligence (AI) & Machine Learning (ML) Methods in M&S
  • Agent-based M&S
  • Convergence of AI & Simulation
  • Data Modelling and Simulation
  • Data science and simulation
  • Engineering System Simulation
  • Epistemological issues of simulation analysis
  • Facilitating Experimentation Using Simulation
  • Human-in-the-loop simulations for training and evaluating new technologies
  • Simulation for Manufacturing applications
  • Modelling & Simulation to Improve AI & ML Solutions
  • Modelling & Simulation Tools/Methods based on AI & ML
  • Modelling, simulating and testing IoT environments and applications
  • Reliability Modelling and Simulation
  • Simulation for risk management
  • Simulation methodologies for system design and control
  • Simulation Optimisation using AI & ML
  • Validation & Verification using Advanced Simulation
Applied A.I
  • Healthcare and Medical Imaging
  • Finance and Banking
  • Retail and E-commerce
  • Manufacturing and Industry
  • Transportation and Automotive
  • Energy and Utilities
  • Telecommunications
  • Education
  • Agriculture
  • Entertainment and Media
  • Legal and Forensics
  • Human Resources and Recruitment
  • Defense and Military
  • Construction and Real Estate
  • Marketing and Advertising
Visual Informatics Applications
  • Visual Informatics in Information Systems & IoT
  • Visual Informatics in Energy Informatics
  • Visual Informatics in Business Intelligence
  • Visual Informatics in Cyber Security
Intelligent Data Analytics
  • Systems Integration
  • Internet of Things
  • Robotics
  • Image Processing
  • Computer Vision
  • Intelligent Data Analytics
  • Artificial Intelligence
  • Data Mining
  • Data Modelling
  • Data Visualisation
  • Knowledge Discovery
  • Machine Intelligence
  • Pattern Analysis
  • Sentiment Analysis
  • Social Computing
  • Big Data Analytics
  • Information Retrieval
Mixed Reality & HCI
  • Mixed Reality
  • VR/AR/MR Input Devices
  • 3D Display, Tracking and Sensing
  • Haptics, Audio, and Others
  • Modelling and Animation
  • Virtual Humans and Embodiment
  • Collaborative VR/AR/MR
  • VR/AR/MR Systems and Applications
  • Perception, Presence and Cognition
  • VisualisationHuman-Computer Interaction
  • HCI Methods and Theories
  • Mobile HCI
  • Persuasive Technology
  • Emotions in HCI
  • Brain-Computer Interface
  • Animal-Computer Interaction
  • Interaction Design
  • Physical Computing
  • Tangible Media
  • Computer Supported Collaborative Work
  • Ubiquitous Computing
  • Game Design
  • Gamification Interfaces
  • Entertainment Systems
  • Adaptive and Personalised Interfaces
  • Haptic User Interfaces
  • Information Visualisation
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